Suspended
Blooms
This particle simulation art piece visualizes the passage of slow time through gently drifting particles that move with deliberate, fluid grace. Each particle’s serene trajectory creates a meditative, ever-evolving tapestry, inviting viewers to experience the tranquil essence of temporality using creative coding based generative art.

Bloom1/3
This project is a piece of generative art realized through creative coding, where algorithmic rules and computational processes create dynamic, evolving visuals that reflect the interplay between creativity and technology.

Blooms 2/3 // Texture
The texture evolves through dynamic interactions, adding a tactile dimension to the otherwise abstract computational forms.

Blooms 3/3 // Dispersion
In this project, dispersion techniques in TouchDesigner are used to create intricate textures by manipulating the spread and movement of particles within the generative art framework. By adjusting dispersion parameters, we achieve complex, fluid patterns that enhance the depth and dynamism of the visual output, resulting in a captivating and evolving texture.

Blooms 3/3 // Dispersion
In this project, dispersion techniques in TouchDesigner are used to create intricate textures by manipulating the spread and movement of particles within the generative art framework. By adjusting dispersion parameters, we achieve complex, fluid patterns that enhance the depth and dynamism of the visual output, resulting in a captivating and evolving texture.
